A good hint helps. A wrong one hurts more.
Three kinds of trial: an honest hint, a lying hint, and no hint at all. The gaps between them show your attention moving before your eyes do.
Attention works like a spotlight
Michael Posner described attention as a beam you can move without moving your eyes. Whatever sits in the beam gets processed faster and more clearly. Move your pointer over the panel to steer it.
Try to find the one R hidden among the other letters.
Pulled or pushed?
The game has two cue types, and they drive two different attention systems. Switch between them above and compare your costs.
The orienting network
Moving attention around space runs on a network across the top of the brain. Pick a region.
Michael Posner showed people respond faster at a cued location even when their eyes don't move — proof that attention can shift on its own.
Posner, 1980A top-down network steers attention by goals (the arrow). A bottom-up network grabs it for sudden events (the flash).
Corbetta & Shulman, 2002Where your attention goes before your eyes
A cue hints where a target will appear. When it's right, you're faster; when it's wrong, you pay a cost. The classic 1980 test of how attention shifts in space.
Where it matters most day to day
More attention games
All 40 games →Find the odd item in a crowded field.
Respond to the centre arrow only.
Follow several moving dots at once.
Tap for targets, hold back for lures.