Reasoning/Mechanical reasoning
LEVERS · GEARS · PULLEYS

Every machine trades force for distance.

Mechanical tests ask which way things turn, what balances, and how much force a system saves. One idea answers most of them: you can push less if you push further.

TRY IT · BALANCE THE SEESAW
4m3m2m1m▲1m2m3m4m
3020
RIGHT-HAND WEIGHT
DISTANCE FROM PIVOT
Tips left: 20 × 2 = 40 against 30 × 2 = 60.

What is mechanical reasoning?

Mechanical reasoning is the ability to understand how physical systems such as levers, gears, pulleys and springs behave, and to predict what happens when a force is applied.

Tests use simple diagrams and everyday physics rather than equations. Research by Mary Hegarty suggests people solve them by mentally animating the machine one part at a time, which is why tracing the chain step by step beats guessing from the overall picture.

By What's Your IQ · Published 4 Oct 2026 · Updated 4 Oct 2026
Format
A diagram or scenario plus 3–4 options
Topics
Levers, gears, pulleys, ramps, hydraulics, springs
Used for
Engineering, trades, military and technical roles
Measures
Physical intuition, mental simulation, spatial tracking
This test
10 questions, 10 minutes, free, explained answers

Six systems, six rules

Learn the one-line rule for each. Almost every question is one of these in disguise.
Leverforce × distance = force × distanceFurther from the pivot, less force needed. A longer spanner or crowbar works the same way.
Gearsmeshed gears reverse direction; turns × teeth stay equalA small gear driving a big one turns slower but with more force.
Pulleyseffort ≈ load ÷ supporting strandsCount the rope strands holding the moving pulley, not the pulleys.
Rampslonger slope → less force, more distanceLifting the same height always takes the same work.
Hydraulicspressure is equal everywhere in the fluidForce grows with piston area; travel shrinks by the same factor.
Springsstretch ∝ force; side by side halves it, end to end doubles itHooke's law: double the weight, double the stretch.

Gear lab

Change the chain. Directions alternate, and only the first and last gears decide the speed.
GEARS IN CHAIN
LAST GEAR TEETH
clockwise24 teeth · 60 rpm
anticlockwise12 teeth · 120 rpm
clockwise12 teeth · 120 rpm
Last gear: clockwise, 120 rpm.The driver (24 teeth) turns at 60 rpm. The middle gears change direction but not the overall ratio: 24 ÷ 12 × 60 = 120 rpm. An odd number of gears keeps the first and last turning the same way.

Take the test

10 questions · 10 minutes · assume ideal machines, no friction
Levers3 questionsGears & belts3 questionsPulleys & ramps2 questionsFluids & springs2 questions
HEGARTY & SIMS, 1994

Animate one part at a time

When people reason about pulley systems, their eyes move along the chain of cause and effect, part by part. Errors pile up further down the chain, so good solvers slow down there.

1Follow the chain from the inputStart where the force is applied and move one part at a time to the output.
2Count, don't pictureFor gears, count meshes to get direction. For pulleys, count supporting strands.
3Check the trade-offIf an answer saves force, it must cost distance. An option that saves both is wrong.
4Ignore size when it's about directionGear and pulley sizes change speed and force, never which way they turn.

Keep going

References
  1. Hegarty, M. (2004). Mechanical reasoning by mental simulation. Trends in Cognitive Sciences, 8(6), 280–285.
  2. Hegarty, M., & Sims, V. K. (1994). Individual differences in mental animation during mechanical reasoning. Memory & Cognition, 22(4), 411–430.
  3. Bennett, G. K. Bennett Mechanical Comprehension Test (manual, various editions). The Psychological Corporation.