About this exercise
Whack-a-Mole trains sustained reactive attention with the classic grid paradigm.
Moles pop up in random grid cells and disappear quickly. You must spot and tap each before it hides.
Empty-cell taps incur a misclick penalty, so you cannot just spam-tap the grid. Precision matters.
The fixed grid layout differs from free-position games — it trains efficient grid scanning rather than wide attentional sweep.